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	<title>French - Revision history</title>
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	<updated>2026-04-05T22:31:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.pronounmail.com/index.php?title=French&amp;diff=3126&amp;oldid=prev</id>
		<title>WangleLine: Created page with &quot;Hailing from an indeterminate region of France, the &#039;&#039;&#039;Spy&#039;&#039;&#039; is a [https://wiki.teamfortress.com/wiki/Classes class] known for his enthusiasm of sharp suits and even sharper knives. Using a unique array of [https://wiki.teamfortress.com/wiki/Spy#Secondary_PDA cloaking watches], he can render himself [https://wiki.teamfortress.com/wiki/Cloak invisible] or even [https://wiki.teamfortress.com/wiki/Dead_Ringer feign his own death], letting him infiltrate enemy lines wit...&quot;</title>
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		<updated>2025-04-05T20:13:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hailing from an indeterminate region of &lt;a href=&quot;/wiki/France&quot; title=&quot;France&quot;&gt;France&lt;/a&gt;, the &amp;#039;&amp;#039;&amp;#039;Spy&amp;#039;&amp;#039;&amp;#039; is a [https://wiki.teamfortress.com/wiki/Classes class] known for his enthusiasm of sharp suits and even sharper knives. Using a unique array of [https://wiki.teamfortress.com/wiki/Spy#Secondary_PDA cloaking watches], he can render himself [https://wiki.teamfortress.com/wiki/Cloak invisible] or even [https://wiki.teamfortress.com/wiki/Dead_Ringer feign his own death], letting him infiltrate enemy lines wit...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hailing from an indeterminate region of [[France]], the &amp;#039;&amp;#039;&amp;#039;Spy&amp;#039;&amp;#039;&amp;#039; is a [https://wiki.teamfortress.com/wiki/Classes class] known for his enthusiasm of sharp suits and even sharper knives. Using a unique array of [https://wiki.teamfortress.com/wiki/Spy#Secondary_PDA cloaking watches], he can render himself [https://wiki.teamfortress.com/wiki/Cloak invisible] or even [https://wiki.teamfortress.com/wiki/Dead_Ringer feign his own death], letting him infiltrate enemy lines with little chance of detection. His [https://wiki.teamfortress.com/wiki/Disguise Disguise Kit] lets him impersonate any class on either team. With enough skill in the art of deception, the Spy can momentarily fool enemies with his disguise, lulling them into a false sense of security. When the time is right, he can emerge from the woodwork to strike a killing blow, stabbing his unsuspecting &amp;quot;teammate&amp;quot; in the back. A [https://wiki.teamfortress.com/wiki/Backstab backstab] with any of the Spy&amp;#039;s [https://wiki.teamfortress.com/wiki/Knife knives] will kill most foes in a single hit — provided they are not under the effects of any type of [https://wiki.teamfortress.com/wiki/%C3%9CberCharge invulnerability].&lt;br /&gt;
&lt;br /&gt;
In addition to being able to swiftly assassinate key enemies, the Spy can disable and destroy Engineer-constructed [https://wiki.teamfortress.com/wiki/Buildings buildings] with his [https://wiki.teamfortress.com/wiki/Sapper Sapper]. Once attached, the Sapper disables and slowly drains [https://wiki.teamfortress.com/wiki/Health health] from the enemy building, eventually resulting in its destruction. However, a Sapper can be removed by an [https://wiki.teamfortress.com/wiki/Engineer Engineer], or [https://wiki.teamfortress.com/wiki/Pyro Pyro] wielding the [https://wiki.teamfortress.com/wiki/Homewrecker Homewrecker], [https://wiki.teamfortress.com/wiki/Maul Maul], or [https://wiki.teamfortress.com/wiki/Neon_Annihilator Neon Annihilator].&lt;br /&gt;
&lt;br /&gt;
The Spy has the unique ability to use enemy [https://wiki.teamfortress.com/wiki/Dispenser Dispensers] while disguised, and use enemy [https://wiki.teamfortress.com/wiki/Teleporters Teleporters] at any time, enabling him to replenish his health and [https://wiki.teamfortress.com/wiki/Ammo ammo] behind enemy lines and enter Engineer nests undetected. Should any enemy be unfortunate enough to be standing on a Teleporter exit as the Spy teleports, they will be [https://wiki.teamfortress.com/wiki/Telefrag telefragged] and die instantly. However, the Spy still collides with enemy buildings, even when disguised.&lt;br /&gt;
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[https://wiki.teamfortress.com/wiki/Medic Medics] can both heal and apply [https://wiki.teamfortress.com/wiki/%C3%9CberCharge ÜberCharge] effects to disguised enemy Spies. Particularly adept Spies can use this to their advantage by coercing enemy Medics into healing them, allowing him to more easily pull off stabs amidst a group of enemies.&lt;br /&gt;
&lt;br /&gt;
Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well (an ability unique to the Spy and a Medic carrying the [https://wiki.teamfortress.com/wiki/Solemn_Vow Solemn Vow]), allowing him to relay useful intelligence and coordinate team pushes. This synergizes well with his cloaking ability, which makes him ideal for identifying and calling out enemy positions and upcoming pushes. A skilled Spy can apply pressure from behind the enemy whilst the rest of his team pushes from the front, resulting in a pinch that any uncoordinated team will find difficult to escape from.&lt;/div&gt;</summary>
		<author><name>WangleLine</name></author>
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